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Malaysian City

Based on a piece by Chong Fei Giap. Timeframe: 5 weeks. Scene built in Unreal Engine. Link to the full breakdown: http://polycount.com/discussion/183077/malaysian-slums-breakdown

Without Post Processing

Without Post Processing

Unlit

Unlit

Lighting Only

Lighting Only

Asset Kit

Asset Kit

Wireframe: 3570 Tris

Wireframe: 3570 Tris

Window Textured in Substance Painter

Window Textured in Substance Painter

Base Material in Substance Designer

Base Material in Substance Designer

Base Building Material

Base Building Material

Cloth Material

Cloth Material