Based on a piece by Chong Fei Giap. Timeframe: 5 weeks. Scene built in Unreal Engine. Link to the full breakdown: http://polycount.com/discussion/183077/malaysian-slums-breakdown
Without Post Processing
Unlit
Lighting Only
Asset Kit
Wireframe: 3570 Tris
Window Textured in Substance Painter
Base Material in Substance Designer
Base Building Material
Cloth Material