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Chris McGill
Chris McGill
Principal Designer at Gunfire Games
Austin, United States

Summary

Did standard environment art stuff, began to focus on lookdev, and now I'm a level designer

Skills

Look DevelopmentWorld BuildingLightingPBR Texturing3D ModelingDigital SculptingLevel Design

Software proficiency

Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Blender
Blender
Maya
Maya
3ds Max
3ds Max
Photoshop
Photoshop
Gaea
Gaea
Vue
Vue

Productions

    • Video Game
      Remnant 2
    • Year
      2023
    • Role
      Principle/Lead Environment Artist
    • Company
      Gunfire Games
    • Video Game
      Remnant From the Ashes
    • Year
      2019
    • Role
      Environment Artist/Lead Environment Artist on DLC
    • Company
      Gunfire Games
    • Video Game
      Darksiders 3
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Gunfire Games

Experience

  • Environment Artist at Gunfire Games
    Austin, United States
    April 2017 - Present

    Lookdev, lighting, world building, leading small teams, texturing, modeling, and doing whatever else is needed.